![]() ![]() Best momentum abilities: Bo Spin, CloakĪlthough stealth isn’t always the best (or allowed) approach in Gotham Knights, players who want to be as stealthy as possible should pick Robin, as many of Tim Drake’s best abilities center on stealthy takedowns.Best skills: Turnabout Takedown, Vantage Hanging Takedown, Slideways Takedown.This also makes him a decent choice for multiplayer, as he can finish off any enemy left behind by an ally. Overall, Red Hood is a great choice for players who want to be powerful. He also has the coolest Knighthood traversal ability, as Mystical Leap allows him to hop around Gotham City in midair. Mystical Rounds allows him to shoot a Lazarus Pit-powered attack that deals massive damage to enemies, and Portable Turret lets Red Hood set up a mini-turret that can take on some enemies while you’re fighting someone else. ![]() Jason Todd’s momentum abilities also bring the hurt. If you prefer to shoot enemies, Focused Fire makes his precision aim attack do four times more damage. After you unlock the Human Bomb, Large Grab, and Extended Grab Window skills, he can grab and throw any enemy under 50% health and deal area-of-effect damage after it. Using his trusty non-lethal pistols, Red Hood brings the pain to any fight he’s in. Red Hood doesn’t have as definitive of an advantage or use case as the other three heroes he’s just very strong up close and from afar.
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